
FF3j Pixel Remaster SSCC background and inspiration
The solo single class challenge (SSCC) as a concept has been around for decades at this point, notably for Final Fantasy 5. I had done a few single class challenges (SCC) for FF5 myself as a kid, but this project was directly inspired by
Yagamoth. He was undertaking a quest to complete an SSCC for every job in FF5 (you can see his progress here), and I absolutely loved watching them. They were packed full of grinding and often got pretty monotonous for some jobs, but I am 100% here for that. I highly recommend watching his runs, and I especially recommend following his Twitch channel and other content.
Anyways, a single class challenge is a playthrough where you are locked to only using one class for the entire game. For an SCC, you are permitted to use a full party of the same class, but for an SSCC you must use only one character in that one class for the entire game. For some games, you might have to use the starting job until your challenge job is unlocked, but for FF3jPR, I am using a mod made by community member Malice (found here) that unlocks all jobs at the wind crystal. I ultimately only have to play 2 screens as onion knight before I can begin the challenge fully.
I initially started this project with the intention of completing an SCC for every job, but it was feeling a bit empty because it was pretty trivial overall. I really wanted to commit to an SSCC, but I was worried that it would not be possible for many jobs because of two-headed dragon, a late-game boss who uses a perfect-accuracy max-power attack every single turn. In most playthroughs it is a guaranteed OHKO, so I wasn’t sure how frail jobs like geomancer or bard or ranger would be able to survive enough hits to deal damage and also heal.
Ultimately, I was clearing SCC’s in the order jobs appeared in the job menu (starting with wind crystal unlocks). When I got to ranger, since I knew he’d be so unstoppably powerful, I decided to try it as an SSCC. This playthrough blew through the game with only a few hiccups, so I decided to try one of the more problematic jobs next as a true test: dark knight. Dark knight gets no weapon until after Garuda (the 10th boss), so I needed to farm for consumable damage items by letting bombs self-destruct on me until I had enough to kill all of those bosses. With those two runs finished, I decided to fully commit to an SSCC of every job!
















































